One of the first products I was fortunate enough to have worked on when starting at New Deal Design was Play Impossible.
With their team, we designed and developed the hardware, brand, games, and paired mobile+television apps. I was responsible for helping with the product experience, game design, mobile and AppleTV app design, and lots of play-testing. :)
The product was featured at the Target Open House store in SF and was shelved at Apple stores around the world.